Importing Objects

Sup all,

As the X Editor is now, all objects (this includes things like platforms, doors, boxes, or whatever; basically anything you can interact with in someway) can only be selected from a pre-implemented set of resources. Obviously, this is a big issue when creating creative and personal levels. For the last few weeks, I've been trying to remedy that.

Starting Public Testing

This might get a bit lengthy...

Due to me having slown down dramatically, I have been unable to follow up with a lot of my testers and have lost quite a few of them. I've decided that the privacy curtains on this project need to be lifted, so that testing can no longer be bounded by the thing I'm so very lacking; Time.

X Engine Testing


Please read instructions carefully before posting anything.

A little something...

Glad so many of you are still interested after my extended absence. I don't quite have the time to work on the X Engine as much as I did prior unfortunately, though don't think that means I'm stopping. Just that progress will be a bit slower.